How you play
Crickee Rules
A 20-over match, six dice per over, 10 wickets in hand.
๐ฒ The six dice
Every over you roll six dice โ one per ball. Each face means:
- 1Dot ball
- 2Dot or Single
- 3Single
- 4Two runs
- 5Four runs
- 6Wicket chance
๐งค Wicket chances
A six is not an automatic wicket. It is a wicket chance: one extra die is rolled. A 5 or 6 (after any trait or event modifiers) is a wicket; 1โ4 is a dot ball.
Tail-end batters (number 8 and below) dig in once per over, taking โ1 off one chance roll.
๐ The over
The batting side may attack an over for more boundaries at the cost of a higher wicket risk. The fielding captain picks the bowler: maximum four overs each and never two overs in a row.
Strike rotates ball by ball on odd runs, and at the end of each over.
๐งโโ๏ธ Event cards
At the end of every over the umpire draws one card from the event deck. The card is applied to the six dice you just rolled โ before any wicket chance is settled โ so it can rewrite the over you thought you had.
What a card can do:
- Convert a ball โ turn a dot into a four, or a single into a wicket chance.
- Add or remove runs โ bonus runs go to the batter on strike.
- Add or drop a ball โ a free hit, or rain cutting the over short.
- Change a wicket chance โ cancel it, or shift the confirming roll by ยฑ1.
- Gamble โ reroll a ball, or flip a coin between two outcomes.
After the card resolves, the match centre shows a What it changed list plus three before โ after figures: runs off the bat, wicket chances live, and balls in the over. A struck-through number is the over as it stood before the card. Wicket chances are rolled after that, so the final over total can still move.
Example. You roll 1 ยท 4 ยท 0 ยท 2 ยท 0 ยท wicket chance โ 7 runs on the bat with one chance live. The umpire turns over Free Hit, which converts the chance into a four. Runs off the bat go 7 โ 11 and wicket chances go 1 โ 0, so the over finishes at 11 with no wicket.
Categories: Core (common swings), Tactical (captaincy calls), Special (rare, match-turning) and Flavour (colour, small effects).
โญ Player traits
Squads are dealt from the player pool; many players carry a trait.
Batting
- ยท Power Hitter โ converts one Two into a Four per innings
- ยท Anchor โ cancels one wicket chance per over
- ยท Finisher โ +1 run on boundaries in overs 17โ20
- ยท Momentum โ after scoring 4+, next ball +1 run
- ยท Wrist Technician โ +1 run per ball against spin
Bowling
- ยท Swing Specialist โ +1 to wicket-chance rolls in overs 1โ6
- ยท Death Specialist โ +1 to wicket-chance rolls in overs 17โ20
- ยท Mystery Spinner โ converts one dot into a wicket chance per over
- ยท Heavy Seamer โ boundary โ single, and +1 to one wicket-chance roll
- ยท Yorker Expert โ rerolls one wicket-chance die per over
- ยท Aggressive Quick โ converts one single into a wicket chance
- ยท Economy Master โ converts one two into a dot
- ยท Spin Controller โ โ1 to one wicket-chance roll per over
๐ Winning
The side batting second must pass the first innings total. All out or 20 overs ends the innings. If the scores finish level, a Super Over settles it.